RENDEREX
Draw 2nd channel (Foreground) to the 1st Input (Background) at given 4 CORNERS position
Inputs
Outputs
PARAMETERS
Choose Unit: ThousandthPart or Pixels unit :
ThousandthPart
Pixels
Dest. X1 - Integer
Dest. Y1 - Integer
Dest. X2 - Integer
Dest. Y2 - Integer
Dest. X3 - Integer
Dest. Y3 - Integer
Dest. X4 - Integer
Dest. Y4 - Integer
Where to apply inversion :
No Inversion
Background
Foreground
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